Hello,
I'm Tyler Windham.
I'm a User Experience Designer with a passion for creating accessible and immersive game experiences through bold, data-driven design.
Please Note:
I am actively working on my portfolio and will be re-adding my work shortly. Thank you for visiting, and please check back after March 22nd.
10
YEARS IN THE INDUSTRY
Concept & UI Artist: 5 years
UI/UX Designer: 5 years
8
SOFTWARE PROFICIENCIES
Photoshop, Illustrator, Flash,
XD, Sketch, Framer, Affinity
Designer, Procreate
3
FRONT-END PROFICIENCIES
ActionScript 3 + Scaleform
Unreal Engine 4 + UMG
HTML5 + CSS + Javascript
5
SHIPPED TITLES
Killing Floor: Incursion
Killing Floor 2
Killing Floor
Rowtopia
Doom Rails
VISUAL DESIGN
Illustration
UI Graphics
Iconography
Typography
Style Guides
Animation
Motion Design
INTERACTION DESIGN
Wireframes
Prototypes
Visual Mockups
User Flows
Personas
Usability Testing
Surveys
User Research
Interviews
SOFTWARE
Photoshop
Illustrator
Flash
XD
Sketch
Framer
Affinity Designer
InDesign
Procreate
About Me
I am a quick-learning, adaptable, and versatile designer and artist with a career of diverse projects across a wide range of disciplines. I am driven to identify and illuminate user-facing problems, then drafting, designing, and thoroughly testing solutions. I am also passionate about creating beautiful icons and logos, UI assets, and hero illustrations. As a parent of children with disabilities, I am a fierce, devoted advocate for exploring and adopting ways to make our games open and accessible to all our players.
10
YEARS IN THE INDUSTRY
Concept & UI Artist: 5 years
UI/UX Designer: 5 years
8
SOFTWARE PROFICIENCIES
Photoshop, Illustrator, Flash,
XD, Sketch, Framer, Affinity
Designer, Procreate
3
FRONT-END PROFICIENCIES
ActionScript 3 + Scaleform
Unreal Engine 4 + UMG
HTML5 + CSS + Javascript
5
SHIPPED TITLES
Killing Floor: Incursion
Killing Floor 2
Killing Floor
Rowtopia
Doom Rails
My Stats

Killing Floor: Incursion

Killing Floor 2

World of Darkness

Mad Doc Jr.'s DOOM RAILS

Get In Touch

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